Wait, Wait! I'm not dead yet.


I am still developing the game and I apologize for not posting news here often.

This post is to let you know that I am still working on the game  slower than before. I don't have the same amount of free time as when I was unemployed.

Since the last post I've moved three times. The first time I had problems with the landlady who literally evicted me even though I paid her everything accordingly(I made a post months ago on patreon with more detail on that). The second time due to the termination of the lease and the third time due to constant power outages that prevented me from working as usual.  I lost game progress several times because I didn't save my progress before the power outages.  Other times I would come home from work and have no power until next morning.

Currently I am still waiting for the internet guy at my current address.  But I am still working on the game and trying to get it ready for this coming month.

Now the important thing

-As the development of the game progresses I have been changing the beginning of the game as well as some renders that clash with the current style of the game.

- There are currently more than 3000 renders in the game. 

- I'm still repositioning some scenes and routes to add more depth to the story.

- A certain duck is currently helping me with the revision of the game since it is difficult to do everything alone.

Get Last Call

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